A downloadable tool for Windows

Download NowName your own price

A  2d level editor that exports a file that can be imported into game maker or other programming languages. Far more powerful than it looks and very simple to learn. You can use it for your games as it is, or modify the source code to fit your games needs. Be sure to check back occasionally as I continue to improve it over time.

+Has all the basic tools(draw, copy, fill, replace, copy region, paste region, change brush size, etc)

+Suitable for most 2d platformers and top down games

+Can load your maps into other engines and interchangeably between GMS1 and GMS2

+Supports most tile and map sizes

+Having your maps in separate files has many benefits like player made maps for your game and being able to randomly select maps from a folder for procedural map generation

+Right now it's only compiled for windows, but since it's written in GML, it can be exported to any platform.

+Easy to save map data which is very beneficial, especially if you have a destructible environment.

+Easy to add your own game objects and tilesheet to the editor

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If you find any bugs be sure to let me know what they are and I'll fix them asap! Consider donating if you find it useful so I can buy coffee to motivate as I plan on adding lot of new features, better UI, new binary map format, ability to store several maps in one file, etc. I'll likely port it to C++ or C# and rewrite it with a professional UI in the future.

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Contact: 

Feel free to message me if you have any problems, suggestions or questions. thanks!

Twitter: @Domiiinance

Published Mar 02, 2018
StatusReleased
CategoryTool
PlatformsWindows
AuthorReign
Made withGameMaker: Studio
Tags2D, GameMaker, Level Editor
LicenseGNU General Public License v2.0 (GPL)
Average sessionA few seconds
InputsKeyboard, Mouse

Download

Download NowName your own price

Click download now to get access to the following files:

MapMaker 2 MB
MapMaker.gmz - source project file 50 kB
if you pay $4.99 USD or more

Development log

Comments

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The map making  doesn't work when I open it up in Gms2 it just show me the game.

To open the project in GMS2 select import project instead of open project and it'll work fine.

Yeah, I did import it but when i run the game it doesn't show me the editor...

(2 edits)

MapMaker.exe is the editor, not the project. The project contains the code to load the maps you made in the editor.  Basically, once you make a map in the editor and save it, put the map file in the games save location(%appdata%/yourgamename) and open the map you want by using the function scrLoadMap("mapname.mp") sort of like you would with room_go_to(room_id);